Thursday, April 15, 2010

program for Programming video games

What is a great program for programming video games, or start creating them, im looking to get into that kind of stuff, Any recommendations would be nice, program for Programming video games
C++, Dark Basic Pro. I can think of a few others though those are the best. BTW Realmcrafter has its own programing language and you can create your own game easy, you just have to make everything except the game engine. program for Programming video games
Microsoft XNA
use greenfoot and learn java.
Maya or XSI and C++
Might want to go out and pick up a beginner's guide to C++. You won't be making a game any time soon without knowing the basics of programming, structuring your code, and after getting a grasp on that, learning how to interact with libraries so you can use others' works so you don't have to reinvent the wheel by programming your own game and graphics engine.
start with modding games, much easier, gets you doing things and up and running faster, and if you get interested enough you can then share your work for free.

I recommend the Source engine (half-life 2 etc) or Quake 3/ Half-Life /UT for something a bit older
How about a College program?
[QUOTE=''nutcrackr'']start with modding games, much easier, gets you doing things and up and running faster, and if you get interested enough you can then share your work for free. I recommend the Source engine (half-life 2 etc) or Quake 3/ Half-Life /UT for something a bit older[/QUOTE]



This. Another good engine to start on is the Aurora engine (neverwinter nights) Scripting in that engine is a good start for basic programming. Seriousely, unless take some advanced programming classes or read through thousands upon thousands of pages in programming books and know algebra, geometry, trig, and calc.
[QUOTE=''nutcrackr'']start with modding games, much easier, gets you doing things and up and running faster, and if you get interested enough you can then share your work for free. I recommend the Source engine (half-life 2 etc) or Quake 3/ Half-Life /UT for something a bit older[/QUOTE] where can i get the tools for that? im looking specifically for tools for half life (steam version), quake, quake 2 or quake 3.
Game Maker is one that requires no previous programming experience but also contains a built-in programming language for extra functionality. It's incredibly easy to learn and they even have lots of tutorials on the website. You can check it out here: http://www.yoyogames.com/makeAnd just as an example, here is a custom platformer game I made a couple years ago for a school project: http://www.yoyogames.com/games/show/435 This game was fully developed in a time span of only about 3 1/2 to 4 months and shows what you can do in a fairly short amount of time. It's primarily for developing 2D games, even though it does have minor 3D support for simple 3D games. (Just don't expect to create the next big 3D shooter.) If you're aiming for creating games similar to Super Mario Brothers, Tetris, or even The Legend of Zelda, though, you should definitely be able to pull it off with enough practice. You'd be surprised at what's possible with enough time.
C++.
C++ is a programming language not a program itself. Just pointing that out since it's mentioned so much. So it would take a lot of training in the language, and also mathmatics, physics, databases, etc.
[QUOTE=''Xeros606''][QUOTE=''nutcrackr'']start with modding games, much easier, gets you doing things and up and running faster, and if you get interested enough you can then share your work for free. I recommend the Source engine (half-life 2 etc) or Quake 3/ Half-Life /UT for something a bit older[/QUOTE] where can i get the tools for that? im looking specifically for tools for half life (steam version), quake, quake 2 or quake 3.[/QUOTE]



Go to steam, open it up and click on the Tools tab. For Half Life 2 you want the Source SDK. Install it. Wiki it and there is excellent tuturial on building your first level.



http://developer.valvesoftware.com/wiki/Getting_Started
C++ or perl is your best bet.Darkbasic is bleh if your serious about computer game programming.

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